Historically speaking, driving simulators have always attempted to connect real people with imaginary vehicles. The fundamental principle is not new. But the technology used to make this happen is certainly a moving target.
Over the last thirty years or so, driving simulators have taken on many, many forms – everything from small-scale gaming / entertainment systems, to the large-scale systems used by vehicle manufacturers for their product research and development activities. These days, anyone brave enough to type the words ‘driving simulator’ into an internet search engine will still be bombarded with all sorts of possibilities, simulators with wildly different form factors, features, and price tags. It’s easy to imagine that anyone seeking to learn about driving simulator technology might become confused by all these possibilities.